Animation Market Overview:
Animation is the fastest growing industry which has made its mark on several sectors including television, movies, and on-demand video. The animation market is expected to grow at a considerable rate during the forecast period due to the increased demand for anime series and games. Furthermore, outsourcing of animation has benefited several developing countries which in turn boosted the market.
Drivers and Restraints:
The increased popularity of anime series, movies, commercials, and on-demand video games and the demand for outsourcing companies in the developing countries drives the animation market. However, lack of skilled artists, cheap labor, and currency fluctuations are some of the prime factors that reduced the animation market growth.
Key Segmentation:
By Type
By End-user Industry
By Region
- U.S.
- Japan
- China
- India
- Southeast Asia
- Others
Key Market Players:
The key market players that are studied in the report are DreamWorks Animation, L.L.C., Blue Sky Studios, The Walt Disney Company, Warner Bros. Entertainment Inc, and others. The report highlights the key strategies adopted by companies and includes revenue comparison of each company to understand the growth of the animation market.
Key benefits of the report:
- The report provides an in-depth analysis of the animation market based on the trends and future estimations.
- The research offers insights on the animation market players to assist stakeholders and entry-level organizations to determine the financial capability of the market.
- A quantitative analysis of the animation market for the period of 2017 to 2025 is provided to understand the growth of the market over the years.
- A thorough study of geographical region is provided to illustrate the growth of the market and estimate the opportunities in future.
SECTION 1 EXECUTIVE SUMMARY
1.1. KEY FINDINGS
1.2. MARKET ATTRACTIVENESS AND TREND ANALYSIS
1.3. COMPETITIVE LANDSCAPE AND RECENT INDUSTRY DEVELOPMENT ANALYSIS
SECTION 2 INTRODUCTION
2.1. REPORT DESCRIPTION
2.2. SCOPE AND DEFINITIONS
2.3. RESEARCH METHODOLOGY
SECTION 3 MARKET LANDSCAPE
3.1. GROWTH DRIVERS
3.1.1. Impact Analysis
3.2. RESTRAINS AND CHALLENGES
3.2.1. Impact Analysis
3.3. PORTERS ANALYSIS
3.3.1. Bargaining power of buyers
3.3.2. Bargaining power of suppliers
3.3.3. Threat of substitutes
3.3.4. Industry rivalry
3.3.5. Threat of new entrants
3.4. GLOBAL ANIMATION TECHNOLOGIES MARKET SHARES ANALYSIS, 2014-2025
3.4.1. Global Animation Technologies Market Share by Type, 2014-2025
3.4.2. Global Animation Technologies Market Share by End-Use Industry, 2014-2025
3.4.3. Global Animation Technologies Market Share by Geography, 2014-2025
SECTION 4 ANIMATION MARKET BY TYPE
4.1.3D
4.1.1.Historical Market Size by Region, 2014-2016
4.1.2.Market Forecast by Region, 2017-2025
4.2.2D
4.2.1.Historical Market Size by Region, 2014-2016
4.2.2.Market Forecast by Region, 2017-2025
SECTION 5 ANIMATION MARKET BY END-USE INDUSTRY
5.1.MOVIES
5.1.1.Historical Market Size by Region, 2014-2016
5.1.2.Market Forecast by Region, 2017-2025
5.2.TELEVISION
5.2.1.Historical Market Size by Region, 2014-2016
5.2.2.Market Forecast by Region, 2017-2025
5.3.GAMING
5.3.1.Historical Market Size by Region, 2014-2016
5.3.2.Market Forecast by Region, 2017-2025
SECTION 6 ANIMATION MARKET BY GEOGRAPHY
6.1. NORTH AMERICA
6.1.1.U.S
6.1.1.1.Historical Market Size, 2014-2016
6.1.1.2.Market Forecast, 2017-2025
6.1.2.Canada
6.1.2.1.Historical Market Size, 2014-2016
6.1.2.2.Market Forecast, 2017-2025
6.1.3.Mexico
6.1.3.1.Historical Market Size, 2014-2016
6.1.3.2.Market Forecast, 2017-2025
6.2.EUROPE
6.2.1.UK
6.2.1.1.Historical Market Size, 2014-2016
6.2.1.2.Market Forecast, 2017-2025
6.2.2.Germany
6.2.2.1.Historical Market Size, 2014-2016
6.2.2.2.Market Forecast, 2017-2025
6.2.3.Italy
6.2.3.1.Historical Market Size, 2014-2016
6.2.3.2.Market Forecast, 2017-2025
6.2.4.France
6.2.4.1.Historical Market Size, 2014-2016
6.2.4.2.Market Forecast, 2017-2025
6.2.5.Rest of Europe
6.2.5.1.Historical Market Size, 2014-2016
6.2.5.2.Market Forecast, 2017-2025
6.3.ASIA-PACIFIC
6.3.1.China
6.3.1.1.Historical Market Size, 2014-2016
6.3.1.2.Market Forecast, 2017-2025
6.3.2.India
6.3.2.1.Historical Market Size, 2014-2016
6.3.2.2.Market Forecast, 2017-2025
6.3.3.Japan
6.3.3.1.Historical Market Size, 2014-2016
6.3.3.2.Market Forecast, 2017-2025
6.3.4.South Korea
6.3.4.1.Historical Market Size, 2014-2016
6.3.4.2.Market Forecast, 2017-2025
6.3.5.Rest of Asia-Pacific
6.3.5.1.Historical Market Size, 2014-2016
6.3.5.2.Market Forecast, 2017-2025
6.4.LAMEA
6.4.1.Brazil
6.4.1.1.Historical Market Size, 2014-2016
6.4.1.2.Market Forecast, 2017-2025
6.4.2.South Africa
6.4.2.1.Historical Market Size, 2014-2016
6.4.2.2.Market Forecast, 2017-2025
6.4.3.Saudi-Arabia
6.4.3.1.Historical Market Size, 2014-2016
6.4.3.2.Market Forecast, 2017-2025
6.4.4.U.A.E
6.4.4.1.Historical Market Size, 2014-2016
6.4.4.2.Market Forecast, 2017-2025
6.4.5.Rest of LAMEA
6.4.5.1.Historical Market Size, 2014-2016
6.4.5.2.Market Forecast, 2017-2025
SECTION 7 COMPANY PROFILES
7.1.THE WALT DISNEY COMPANY,
7.1.1.Overview
7.1.2.Financials and business segments
7.1.3.Recent Developments
7.2.WARNER BROS. ENTERTAINMENT, INC.,
7.2.1.Overview
7.2.2.Financials and business segments
7.2.3.Recent Developments
7.3.DREAMWORKS,
7.3.1.Overview
7.3.2.Financials and business segments
7.3.3.Recent Developments
7.4.BLUE SKY STUDIOS
7.4.1.Overview
7.4.2.Financials and business segments
7.4.3.Recent Developments
7.5.TOHO CO., LTD.
7.5.1.Overview
7.5.2.Financials and business segments
7.5.3.Recent Developments
7.6.NIPPON ANIMATION
7.6.1.Overview
7.6.2.Financials and business segments
7.6.3.Recent Developments
7.7.NICKELODEON ANIMATION STUDIO
7.7.1.Overview
7.7.2.Financials and business segments
7.7.3.Recent Developments
7.8.OLM, INC.
7.8.1.Overview
7.8.2.Financials and business segments
7.8.3.Recent Developments
7.9.ILLUMINATION ENTERTAINMENT
7.9.1.Overview
7.9.2.Financials and business segments
7.9.3.Recent Developments
7.10.TOEI ANIMATION
7.10.1.Overview
7.10.2.Financials and business segments
7.10.3.Recent Developments
TABLE 1. ANIMATION MARKET VALUE FOR TYPE, BY REGION, 2017-2025, $MILLION
TABLE 2. ANIMATION MARKET VALUE FOR END-USE INDUSTRY, BY REGION, 2017-2025, $MILLION
TABLE 3. ANIMATION MARKET VALUE FOR MOVIES, BY REGION, 2017-2025, $MILLION
TABLE 4. ANIMATION MARKET VALUE FOR TELEVISION, BY REGION, 2017-2025, $MILLION
TABLE 5. ANIMATION MARKET VALUE FOR GAMING, BY REGION, 2017-2025, $MILLION
TABLE 6. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY COUNTRY, 2014-2025, $MILLION
TABLE 7. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY TYPE, 2014-2025, $MILLION
TABLE 8. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 9. ANIMATION MARKET VALUE FOR EUROPE, BY COUNTRY, 2014-2025, $MILLION
TABLE 10. ANIMATION MARKET VALUE FOR EUROPE, BY TYPE, 2014-2025, $MILLION
TABLE 11. ANIMATION MARKET VALUE FOR EUROPE, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 12. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY COUNTRY, 2014-2025, $MILLION
TABLE 13. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY TYPE, 2014-2025, $MILLION
TABLE 14. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 15. ANIMATION MARKET VALUE FOR LAMEA, BY COUNTRY, 2014-2025, $MILLION
TABLE 16. ANIMATION MARKET VALUE FOR LAMEA, BY TYPE, 2014-2025, $MILLION
TABLE 17. ANIMATION MARKET VALUE FOR LAMEA, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 18. THE WALT DISNEY COMPANY, - COMPANY SNAPSHOT
TABLE 19. WARNER BROS. ENTERTAINMENT, INC., - COMPANY SNAPSHOT
TABLE 20. DREAMWORKS, - COMPANY SNAPSHOT
TABLE 21. BLUE SKY STUDIOS - COMPANY SNAPSHOT
TABLE 22. TOHO CO., LTD. - COMPANY SNAPSHOT
TABLE 23. NIPPON ANIMATION - COMPANY SNAPSHOT
TABLE 24. NICKELODEON ANIMATION STUDIO - COMPANY SNAPSHOT
TABLE 25. OLM, INC. - COMPANY SNAPSHOT
TABLE 26. ILLUMINATION ENTERTAINMENT - COMPANY SNAPSHOT
TABLE 27. TOEI ANIMATION - COMPANY SNAPSHOT
FIGURE 1.ANIMATION: MOVIES MARKET VALUE, 2014-2016, $MILLION
FIGURE 2.ANIMATION: TELEVISION MARKET VALUE, 2014-2016, $MILLION
FIGURE 3.ANIMATION: GAMING MARKET VALUE, 2014-2016, $MILLION
FIGURE 4. ANIMATION:NORTH AMERICA MARKET VALUE, 2014-2016, $MILLION
FIGURE 5. ANIMATION: U.S MARKET VALUE, 2014-2016, $MILLION
FIGURE 6. ANIMATION:CANADA MARKET VALUE, 2014-2016, $MILLION
FIGURE 7. ANIMATION:MEXICO MARKET VALUE, 2014-2016, $MILLION
FIGURE 8. ANIMATION: EUROPE MARKET VALUE, 2014-2016, $MILLION
FIGURE 9. ANIMATION: UK MARKET VALUE, 2014-2016, $MILLION
FIGURE 10. ANIMATION:GERMANY MARKET VALUE, 2014-2016, $MILLION
FIGURE 11. ANIMATION:ITALY MARKET VALUE, 2014-2016, $MILLION
FIGURE 12. ANIMATION:FRANCE MARKET VALUE, 2014-2016, $MILLION
FIGURE 13. ANIMATION:REST OF EUROPE MARKET VALUE, 2014-2016, $MILLION
FIGURE 14. ANIMATION: ASIA-PACIFIC MARKET VALUE, 2014-2016, $MILLION
FIGURE 15. ANIMATION: CHINA MARKET VALUE, 2014-2016, $MILLION
FIGURE 16. ANIMATION:INDIA MARKET VALUE, 2014-2016, $MILLION
FIGURE 17. ANIMATION:JAPAN MARKET VALUE, 2014-2016, $MILLION
FIGURE 18. ANIMATION:SOUTH KOREA MARKET VALUE, 2014-2016, $MILLION
FIGURE 19. ANIMATION:REST OF ASIA-PACIFIC MARKET VALUE, 2014-2016, $MILLION
FIGURE 20. ANIMATION: LAMEA MARKET VALUE, 2014-2016, $MILLION
FIGURE 21. ANIMATION: BRAZIL MARKET VALUE, 2014-2016, $MILLION
FIGURE 22. ANIMATION:SOUTH AFRICA MARKET VALUE, 2014-2016, $MILLION
FIGURE 23. ANIMATION:SAUDI-ARABIA MARKET VALUE, 2014-2016, $MILLION
FIGURE 24. ANIMATION:U.A.E MARKET VALUE, 2014-2016, $MILLION
FIGURE 25. ANIMATION:REST OF LAMEA MARKET VALUE, 2014-2016, $MILLION